Thursday, February 15, 2007

Adroit & Garrulous



Hello Farzad. You don’t know me, but I know you. I want to play a game. Up until now you have lived through your wits, and every minute of your disgraceful life has been rife with chicanery, pretension and lie. Without your tongue you are a piece of nothing. Are you? Why don’t you prove me and yourself wrong then?

The heavy device on your mouth, as you feel, is pinned on your dearest possession; your tongue. Today, your hypocrite tongue is the cause of your pain, agony, and all that painful stink and taste of blood you feel inside.

Want to come back to your studio? You are given the chance to save your tongue and life. There lies a magic cube in front of you; a favorite childhood toy thing. But this one is a bit different. You have noticed the words on it, have you not? The key to this puzzle is your own words. Out of a thousand possibilities you should find your best ever pretentious appraisal of you-know-who on the magic cube. You have one smart brain and… a minute to save your life.

If by any chance you fail to solve the puzzle, it is going to signal the device on your mouth. The device would leave you then, but… after crushing and mashing your tongue in your locked mouth. And then I’ll watch you suffocate in your own blood. Here we go…live or die…make your choice.

60…59…58…57…56…55…54…


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